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About me

Technical Designer with 3 years of game development experience who is passionate about creating engaging gameplay through AI and combat encounters.

 

Currently, I am studying at Breda University and looking for an internship starting September 2025.

Main Projects

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Oh Bugger! (Release in June 2025)

Role: Technical designer

Type: University Project

This is a first-person shooter where you equip a powerful mech suit to fight alien infestations with a massive minigun.

Working on:

  • 4 wall-walking enemy types​ (fodder, bombers, shooters and mages)

  • Rigging and procedural animation via control rig

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 ongoing        24           UE 5

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Combat System  (Release in July 2025)

Role: Technical designer

Type: Personal Project

This is a souls-like third-person combat system revolved around a heavy and methodical hammer playstyle. 

Working on:​

  • Developing a combat loop

  • Integrating a player character, camera, controls, and weapon moveset and mechanics

  • A boss enemy 

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ongoing          1            UE 5

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Marisol  (2024)

Role: Technical designer

Type: University Project

Marisol is a third-person action-adventure game where you wield water magic to defeat enemies and solve puzzles.

  • Designed and integrated 2 enemies:

    • Ranged Crab​

    • Lance Crab

  • Organized and conducted 10 playtests

  • Implemented over 100 sound effects

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 8 weeks        23           UE 5

Other Works

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Sleepy Kitty (2024)

Role: Game Designer

Type: Presonal Project

Sleepy Kitty is a cozy relaxing isometric puzzle game about putting a kitty to sleep. 

  • Designed and Integrated:

    • Camera and controls​

    • Stress systems

    • Over 10 level mechanics

    • UI/UX and levels

  • Implemented over 25 sound effects

  • Textured all models

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 3 weeks         2            UE 5

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Galactic Goo (2023)

Role: Technical designer

Type: University Project

Galactic Goo is a third-person puzzle platformer about a slime in space collecting pieces of its broken spaceship. 

  • Designed and integrated:

    • 6 level mechanics ​

    • Menu UI

    • Ingame UI

    • Character Trail

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 8 weeks        14           UE 5

Game Jams

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Nidhogg's Lair (2023)

Role: Game Designer

Type: University Project

Nidhogg's Lair is a twin-stick action game, where every win will move you up in the dungeon and every loss, will send you back to the previous room.

  • Designed and integrated:

    • Character and weapon​

    • 3 enemy types

    • Gamemode

  • Conducted 6 playtests

  • Created 2d and 3d visual assets

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 8 weeks         1            UE 5

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UE Tracking System (2023)

Role: Technical Designer

Type: University Project

This is a modular Unreal Engine Tracking System made for other designers. It is useful for anything from quest tracking to hunting or detective games.

  • Designed and Integrated:

    • Track interaction system​​

    • Customizable track placement and guiding systems

    • Custom UI popups

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 8 weeks         1            UE 5

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Spapes

Spapes is a party couch-coop game about playing pong as monkeys in space.

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Souper Delivery

This is a racing game about delivering soup in the arctic.

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